
01 PROFESSIONAL
MY KNOWLEDGE LEVEL IN TOOLS & SW
JAVASCRIPT, ANGULAR
90%
HTML & CSS
85%
INVISION, XD
90%
PHOTOSHOP
80%
WEBSTORM, ANDROID STUDIO
90%
KIBANA, ELASTICSEARCH
90%
02 Experience
2016-Present
Self
2011-Present
AT&T
Teaching design interaction & UX Designer
Teaching lab course @HIT prototyping with P5js, Arduino & sensors. Interaction designer of Art & Social impact projects
2016 - Present
UX Designer & Developer
Quick customer wins by rapidly developing working prototypes with Kibana.
Simplifying the UX solution for rich and complex products by understanding their needs profoundly, using design sprints and testing usability.
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Nov 2014 - Dec 2015
Innovation Coach AT&T Lab
Manage sentiment dashboard product:
Research, design, prototype, development of user experience up to a successful delivery and user satisfaction.
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2011 - 2013
Senior SW Engineer
Develop Android Application.
2008-2010
RepliWeb
Product UX Manager
Defining road map, UI stories and wireframes by gathering needs from customers, sales, support and ongoing competitive analysis.
Making strategic accounts a success by interviewing customers and their users, and making sure tailored features are beneficial.
2005-2008
zooz medical
Product UX Manager
Leading game, software, UI/UX design and development, H/W – prototype from idea to a working product.
Meetings customers and end users including exhibitions to research, test, form a road map, MVP and pivot.
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03 PORTFOLIO

A game concept for kids in the back seat